Ainz was troubled.
As the king of the Ainz Ooal Gown Sorcerer Kingdom, how should he guide this nation?
Thanks to the efforts of the outstanding NPCs like Albedo and Demiurge, as well as the undead who could work tirelessly without rest,
the Sorcerer Kingdom had become a safe place free from hunger.
However, the people living there still harbored fear and anxiety,
and the streets were as quiet as if the flames of life had been extinguished, losing their former vitality.
Unable to find an answer, Ainz visited the Adventurers Guild alone.
He made a certain proposal to the guild master, Ainzach.
Meanwhile, the rulers of various nations, bewildered by the sudden emergence of the Sorcerer Kingdom, were also devising their own countermeasures.
Will Ainz be able to thwart the schemes of these nations and create his own utopia?
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